City 2026

SimCity 2000, rebuilt for the browser.

Zone land, lay the roads and power lines, set the taxes and watch your city grow. The game you remember, with every building remade in 3D.

Play in your browser Free, nothing to install

A low-poly city on a bay: a suspension bridge, a downtown of towers, ferries at the piers and a stadium

Three cities to start from

Or found your own on a new map, in 1900, 1950, 2000 or 2050.

  1. Millbrook: a small town of brick and low towers between wooded hills, two red suspension bridges over the river

    1900

    Millbrook

    A river town in a wooded valley: the old town and its mills by the river, suburbs up the side valleys.

    14,240 people by 1932

  2. Port Halcyon: a downtown of brick towers and office blocks on a grid, parks along the edge, the port's warehouses below

    1950

    Port Halcyon

    A port at a river mouth: downtown by the water, suburbs on the hills, mills and an airport across the bridges.

    23,700 people by 1995

  3. Nova Arcadia: dark pyramid arcologies and a ringed tower rising out of a dense city by a lake

    2050

    Nova Arcadia

    A city by a lake on a wooded coast: towers and arcologies, suburbs in the valleys, a seaport and fusion power.

    105,369 people by 2110

Your old cities still open

Kept a city from the nineties? Its .SC2 file loads, from the Mac or the DOS and Windows versions, and saves back byte for byte, so it still opens in the original too. SimCity Classic cities can be imported.

All of the original

The simulation
Zones and how they grow. Power, water, traffic, pollution, crime and land value. The budget, ordinances and bonds, neighbours, rewards and scenarios.
Every building
All 255 tiles remade as low-poly models after their original pictures, from the smallest house to the arcologies. Cars, trains, ships and planes move about the city.
Disasters and the newspaper
Every disaster, the emergency units you dispatch to it, and a paper that reports on all of it.
The interface
The menus and both toolbars, the budget with its advisors, the graphs, the map and every help text.
Nova Arcadia in the game's view: isometric, with the original's toolbar and menus
The game's view: isometric, with the original's toolbar and menus.

And a few things it never had

Sightseeing
Look round your city in perspective, low down, from any angle.
A new look, if you want it
A lens up close, a sky, smog over polluted districts, and Natural Landscape: meadows, beaches, rocky shores and calm rivers.
A city that sounds like one
An ambient soundscape, mixed from whatever is on screen.
Touch
On a tablet, or a phone held sideways, two fingers pan and pinch.
Sightseeing: an arcology in focus, low down in perspective, the skyline blurred behind it
Sightseeing, with the lens on.

Start a new city

Play in your browser Best on a computer with a mouse